Creativity & Aesthetics
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This competency is one that I really liked to develop, this is the reason for picking an elective that contributed to my development within this competency
The base course Creative Programming was very interesting on a creativity level. The assignments were open to interpretation and the programs we would work with gave a lot of options. This assignment allowed for full freedom and demanded a lot of creativity. During this course, I learned that when everything is allowed, and when you can do anything you imagine (to a certain extend), your creativity is tested even more. I had gotten so used to thinking within certain lines and rules, that I really struggled with all of this freedom. However, I learned to let this thinking within the box behind me.
within the elective Cardboard Modeling by Joep Frens, I learned how to really think outside of the box trough these quick sketches we had to make. Joep would give us a very limited amount of time to come up with a couple of designs within a certain ‘theme’. At first, I really struggled with this and was always disappointed in my pretty basic results if we would afterwards present our work. I felt like the others came up with much more creative ideas. Trough doing this more often, and trying to completely let go of the basic ideas, I got better at this. I feel like this is a very important learning point for me, because this skill allows me to brainstorm and design in a whole new, more fruitful way.

Technology & Realization
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This is a competency that I had little previous knowledge and skills on. I feel like I made a lot of development within this competency. Within our sports project, I took quite a lot of the programming on me. This was very time consuming in the beginning, but I found myself getting better at it very quickly. I worked with all kinds of different sensors and used different functions within Arduino. Not only did I do this within my sports project, I also took the technology on me within our USE project (Quality of life – baby at home). In this project, I worked with motors for the first time. After this use project, I worked on the motors, motor shield and Arduino even more. In the elective Cardboard Modeling, I worked with motors that put systems made out of cardboard in motion. While at the start of my studies here, I could not even get a simple LED to light up trough Arduino, I am now able to make systems with different inputs and outputs work, and understand why and how these work.

User & Society
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Working with the user and society is, in my opinion, an important part of being a good designer. Which is why, at the beginning of the year, I chose to go for the USE learning line called Quality of life. This USE learning line gave me a lot of insights on how to design for a specific user group. It also taught me about ethics and how this has been playing a role in design over the past hundred years, and still does. Another thing I learned about users is that you should always test if what you think will get them to do something, actually does. I learned this by doing user tests for my sports project. Doing these user tests and documenting what happened at the tests, learned us what the weak points of our design were, but is also showed us that some things we designed with a certain idea, were not used in this way.

Business & Entrepreneurship
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This is the one competency I feel I have not developed enough this year. It is the only competency which I estimate under my awareness level. I gained some knowledge on business and entrepreneurship trough the short research I did on it for our sports project. Because I felt like I did not have done enough to develop this competency, I went to the lunch lecture Trends on the horizon at Lucid and learned some basics about what kind of business work in our current world, and which do not work, what you should focus on if you want to run a successful business and what are important things to keep in mind as a designer when you want to sell your products.

Math, Data & Computing
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Although this competency is not the one I was most excited to develop, I am glad that I did. At first, I felt like I should pass the courses Physics and Calculus just because I had to, not because it would teach me useful skills and information. This turned out not to be true. These courses have learned me basic algebraic skills and next to that, made all of my programming work easier for me. The basic understanding of how functions work, comes from these courses. I could very well use this knowledge in, for example, the programming I did for the sports project.